Is enemy dmg taken = my team hero dmg? My team hero dmg, 336k vs enemy dmg taken 521k, why such a big gap? Game Discussion. Save hide report. 100% Upvoted. What are your thoughts? Log in or Sign up. Welcome to Hero Damage, the website where you can see the latest World of Warcraft simulations results for every class. Open dmg file windows 10. Please select your class below. Best Horus builds combining Positions, Artifacts and Stones for Idle Heroes. Whatever hero with the best damage multiplier. You can check that in your stats section. Clean my mac free. For me, I have a good melee hat, and I have more melee dmg pet bonus, so I go for melee. https://fingerclever558.weebly.com/blog/advance-mac-cleaner-virus. https://fingerclever558.weebly.com/blog/equipment-weight-dmg-bonus-nioh. Overwatch is a multiplayer first-person shooter, where you play with 6v6 heroes. Here you can find the stats for each hero. The data is for the PC version of the game (they have faster patches) but should be the same for Xbox and PS4 in the end.
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November 28, 2017 7:34PMedited November 2017
I’ve done a preliminary self test myself to see what’s what. All these people whining really don’t realize what’s OP because they haven’t fully unlocked everything yet to see.
Assault, Heavy, Officer and Specialists deal 50 damage when meleeing someone from the front, 75 damage from behind. I’m not sure how to calculate Health Regen for classes cause I’m not a dataminer but maybe someone can get the stats for it. Specialists appear to have faster Regen than other classes due to their lower health, and Heavy appears to have slower Regen due to their higher health. Saber Hero/Villain damage with no star cards: Darth Vader deals 120 damage from the front, 140 from behind. That’s before even popping his Focused rage damage boost. Rey deals 110 damage from the front, 130 from behind. That’s before even popping her damage boost. Also her mind trick can NOT be blocked like other force powers. Luke, Kylo Ren, and Darth Maul deal 100 damage from the front, 120 from behind. Kylo Ren is the only hero without any form of damage reduction or sustain, and his Frenzy attack will sometimes miss on players who are crouched or smaller targets like Yoda. Darth Maul can only block during his Spin Attack, just aim reticule at enemies head and it will deflect. He also has unlimited stamina. Yoda deals 80 damage from the front, 100 from behind. He also can’t block saber attacks. Assault A280 - Head 63 (x3) = 189, Chest 33 (x3) = 99 Cr2 - Head 32, Chest 17 EL16HFE - Head 93, Chest 49 Vanguard - 294 anywhere you hit, damage drops off considerably fast the further away you are from target. Vanguard SLUG - Head 228, Chest 120, damage is consistent for a considerable amount of range before damage begins to drop off. Heavy DC15LE - Head 30, Chest 16 FWMB10K - Head 46, Chest 24 TL50 - Head 38, Chest 20 Officer S5 - Head 127, Chest 67 Blurrg1120 - Head 70 (x4) 280, Chest 37 (x4) 148 Se44 - Head 65, Chest 34 Specialist IQA11 - Head 125, Chest 66 A280CFE - Head 63, Chest 33 NT242 - haven’t unlocked yet been focusing on other classes I’ll update later One thing to keep in mind is damage drops off the further away you are from target, unless you are using Specialist weapons. Specialist weapons maintain damage over a greater distance compared to other weapons. The CR2 is no where near as unbalanced as people make it out to be, as a matter of fact, it is weaker than any other weapon in the game. The fire rate is the only thing that allows it to compete, and taking out people at range requires pulsing the trigger. The A280 for assault is actually a much better overall weapon than the CR2 with outstanding damage and range. If you can aim well, it’s a better weapon. Same can be said for the EL16HFE, which is perfect for counter sniping snipers and decimating targets running up on you, just don’t miss your shots. The Blurrg absolutely destroys people up close and at range. The officer class has some of the best weapons and most damaging weapons in the game. The Se-44 with rapid fire is much better than the CR2. Don’t believe me? Go unlock the rapid fire attachment for it and try it out. The TL50 has a “larger cooling cell” allowing longer sustained fire than the CR2 before having to reload, has more damage, and only sacrifices a fraction of the CR2s fire rate. The FWMB deals considerably more damage than any other weapon with a similar fire rate, except the officers Se-44 with rapid fire. The DC15LE is lacking in damage but makes up for it with pinpoint accuracy and sustained fire, in comparison to other heavy weapons. It could use a small damage buff. Regular Vanguard is not unbalanced as people make it out to be. It rewards skillful aim in dire situations at a very close distance, and damage drops off considerably fast the further away from the target you are. “High risk, high reward” Slug Vanguard is unbalanced in the fact that it’s damage remains constant for a considerable amount of range before it begins to drop off. This is why you are getting one shot across the map. The Specialists A280CFE semi automatic sniper, does less damage than the Officers SE44 up close lol. Same thing with the specialists IQA11 compared to the officers S5. The difference is that the specialists weapons hold their damage consistently at a greater range than the officer weapons. If anything needs to be toned down it’s the Blurrg. The damage is crazy and it can destroy people up close or far away. The Se44 with rapid fire outperforms the Cr2, the only reason you don’t see people whining is because most haven’t unlocked it yet. Hero Damage Wow
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